Mr Kong interview
A funny interview with Mr Kong armature (inspired by 1933 movie)
My funny interview with Mr. Kong.
(inspired by 1933 stop motion armature).
3D printable model for stop motion armature workshop and games asset.
3D Model, rendering, lights, pbr materials, retopology: Luca Prestipino
The asset is low-poly model, optimized for games and also for 3d printers (single parts without crews).
Final render - test pose. All parts are PBR materials optimized with substance painter.
Focused on main human character sit (not insert right now)
Main composition optimized for headers.
Retopology for games optimization. I reduced polygons density (1.123.068 faces to 3.682)
Legs from Substance painter. all details are normals and height map.
Working on substance painter. I used a long sequence of levels to reduce hdr artifacts in PBR material.
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